Dishonored 2 bone charms
Page 2 of 2Mind Runner
Your possessed human host can sprint.
Power Slash
You deal greater damage with your sword.
Relocation Sickness
Witches sometimes stumble off-balance after magical relocation.
Resilient Allies
Summoned Doppelgängers have more Health.
Resounding Shriek
Howling Bolts are louder and have a greater radius.
Restorative Glimmer
Health regenerates while using Dark Vision.
Risky Parry
During melee combat, your sword parry always knocks an enemy down.
Robust
Elixirs restore slightly more Health.
Savage Scream
Sometimes a Nest Keeper’s scream kills some surrounding bloodflies.
Separation Trauma
Enemies are rendered unconscious when you leave your host.
Shadow Embrace
Shadow Walk lasts slightly longer.
Shadow Repose
Regain Health during Shadow Walk.
Shivering Silhouette
Enemies miss more often with ranged attacks.
Solid Landing
Falling from a significant height creates a shockwave on impact affecting nearby enemies and objects.
Spirit Water
Drinking from a fountain restores Mana.
Spirited
Elixirs restore slightly more Mana.
Spiritual Fortune
Sometimes drinking a Mana elixir restores all Mana.
Spiritual Pool
Mana regeneration is slightly faster.
Spiritual Sacrifice
Killing bloodflies or rats restores Mana.
Splintering Bolts
Your bolts inflict more damage.
Stolen Breath
Pulling enemies toward you with Far Reach is now stealthy and quiet.
Strong Arms
You choke enemies unconscious slightly faster.
Strong Lungs
Greater lung capacity underwater.
Submerged Rage
Gain Adrenaline while underwater.
Swift Shadow
Movement is slightly faster in Stealth Mode.
Swift Stalker
Movement is slightly faster with weapons sheathed.
Synergic Swarm
Summoned rat swarms persist longer.
Tricky Timing
Enemy grenades take slightly longer to explode.
Twin Leech
Regain Health while your Doppelgänger is active.
Undertaker
Move slightly faster while carrying a body.
Undying Swarm
Rat swarms repopulate over time.
Unfortunate Craftsmanship
Enemy grenades sometimes malfunction.
Unnerving Target
Enemies sometimes drop grenades and thrown debris at their feet.
Unsteady Hand
Enemies miss with fired projectiles more often.
Vengeance
Taking melee damage from an enemy generates Adrenaline.
Vengeance Trade
Faster Adrenaline accumulation.
Void Armor
When you take damage, a significant portion is instead subtracted from Mana.
Void Favor
Sometimes supernatural powers consume no Mana.
Void Rapture
Sometimes enemies are rendered unconscious by Mesmerize.
Void Winds
When you cast Windblast it’s more powerful.
Whirlwind
Sword attack speed is slightly faster.
Witch’s Skin
When taking damage, your Mana is drained before your Health.
Zephyr
Your speed is increased when walking or running.