Death to the Empress

Dishonored 2

Journal

Dreadful Wale

Meet with Meagan Foster and Anton Sokolov to discuss your return to Dunwall.

Death to the Empress

You must confront Empress Delilah Copperspoon before she changes all the world with her will. Enter Dunwall Tower and find a way to reunite Delilah Copperspoon’s spirit with her body to make her mortal again. Only then can you eliminate her and take back the throne.

  • Delilah

Primary tasks

Dreadful Wale

Meet with Meagan Foster and Anton Sokolov to discuss the mission.

  • Confer with Your Allies

    Your allies are in the Main Room, waiting to discuss the mission ahead.

  • Travel to Dunwall Using the Skiff

    When you’re ready, board the skiff to travel to Dunwall.

Eliminate Delilah Copperspoon

Delilah Copperspoon stole the throne, and there is no end to her ambitions or what her magic can do. More will die if she’s not stopped. Eliminate her.

  • Find a Way to Access Dunwall Tower

    You’ll need to make your way through the streets to infiltrate Dunwall Tower.

  • Find Delilah Copperspoon

    Delilah Copperspoon is somewhere in Dunwall Tower. Find her.

  • Find a Way to Reach the Throne Room

    You will need to find a way to reach the Throne Room where Delilah Copperspoon is. Eliminate her.

  • Restore the Power

    Delilah Copperspoon disrupted the power to disable the elevator. Restore it.

  • Take the Elevator to the Throne Room

    You can access the Throne Room by using the elevator.

  • Reach Delilah Copperspoon

    Delilah is in the Throne Room. Make your way there and confront her.

  • Use the Heart against Delilah Copperspoon

    The spirit of Delilah Copperspoon is trapped inside the Heart. It longs to be reunited with her. Use the Heart to return Delilah Copperspoon’s spirit to her body and make her mortal once more.

  • Follow Delilah into the Painting

    Follow Delilah into her enchanted painting to prevent her from altering all of reality.

  • Destroy Delilah’s Replicas

    Delilah is creating sorcerous replicas of herself. Defeat them, to get to Delilah.

  • Kill Delilah Copperspoon

    Delilah Copperspoon stole the throne and is responsible for countless deaths. She must be eliminated.

  • Find Another Way to Eliminate Delilah

    There may be more than one way to deal with Delilah Copperspoon.

  • Craft a Corrupt Rune

    Craft a Corrupt Rune to help you bring down Delilah Copperspoon.

  • Place the Corrupt Rune on the Throne

    The Corrupt Rune you crafted must be placed on the throne.

  • Render Delilah Copperspoon Unconscious

    Delilah Copperspoon will need to be unconscious for you to carry her.

  • Place Delilah Copperspoon on the Throne

    Place Delilah Copperspoon’s unconscious body on the throne.

End Game

There may be a way to release Corvo Attano from the enchantments that bind him. And now that Delilah Copperspoon has been eliminated, someone else will need to take the throne.

  • Save Corvo Attano

    There may be a way to save Corvo Attano from the enchantments that bind him.

  • Take the Throne

    Defeat Delilah and reclaim what’s rightfully yours — Take Back the Throne.

End game

There may be a way to release Emily from the enchantments that bind her. And now that Delilah has been eliminated, someone else will need to take the throne.

  • Save Emily Kaldwin

    There may be a way to save Emily Kaldwin from the enchantments that bind her.

  • Take the Throne for Yourself

    Defeat Delilah and seize control of Dunwall — Take the Throne.

Optional Tasks

Find out about Delilah’s Project

Delilah is using dark magic in some powerful secret project. Find out what it is, and why it’s so important to her.

  • Search the Overseer Chapel

    Search the Overseer Chapel for clues.

Mission clues

The skiff is ready to leave for the docks in Dunwall. The district is practically a ghost town now.

Meagan Foster is waiting on the deck of the Dreadful Wale. She wants to talk.

Delilah Copperspoon is in the Throne Room.

Delilah Copperspoon cut all the power to deactivate the elevator to the Throne Room. Power can be restored using the Security Room.

Delilah has been working on something mysterious in the Overseer Chapel. It’s important to her; it might be worth investigating.

In the Throne Room, Delilah has been working on a painting. Her plan is to alter reality so that it matches the world of her painting.

To craft Corrupt Runes, combine dried algae, pigment, and human bones. Use Corrupt Runes to sabotage Delilah Copperspoon’s secret project.

It might be possible to sabotage Delilah Copperspoon’s throne by swapping a rune for a corrupt one.

There’s a hidden passage from Jessamine Kaldwin’s secret room. The opening mechanism is hidden on the second floor.

The streets leading to Dunwall Tower have been barricaded. The Tower itself is wrecked. There must be some way to get to the main entrance.

Delilah fled into her magical painting after her spirit was returned to her. Follow her into the painting to prevent her from bending reality across the Empire.

Now that Delilah Copperspoon has been eliminated, there’s a chance Corvo Attano can be saved.

Now that Delilah Copperspoon has been eliminated, there’s a chance Emily Kaldwin can be saved.

To foil Delilah Copperspoon’s plans, try placing her unconscious body on her throne with the Corrupt Rune.

Using the Heart on Delilah Copperspoon could return her spirit to her body, making her vulnerable.

Delilah’s reign has ended. Save your daughter; or leave her as a statue, forever safe by your side, taking the throne for yourself.

Delilah’s reign has ended, and you can finally take back your throne. Save your father, or leave him as a statue, forever safe by your side.

Mission Items

  • Common Key

    An unmarked key.

  • Galvani’s Apartment Key

    Key to Galvani’s apartment.

  • Meagan Foster’s Cabin Key

    Key to Meagan Foster’s cabin on the Dreadful Wale.

  • Corrupt Rune

    A powerful and unstable Rune, crafted from human remains.

  • Dried Algae

    Scraped from the dank moat around Dunwall Tower.

  • Human Bone

    Human remains used by Delilah to create Corrupt Runes.

  • Pigment

    Made by Delilah’s coven for her paintings.

  • The Key to the City Watch Armory

    The shopkeeper’s young son snatched the key to an abandoned City Watch armory, near the gate to Dunwall Tower. This checkpoint was used to stock military equipment, which might prove useful.

    Key to an abandoned City Watch armory, near the gate to Dunwall Tower, where military equipment is stocked.

Blueprints

  • Blade Conversion

    Monkey Wrench

    Deal sword damage against Clockwork Soldiers.

    Occult Kiss

    Deal more sword damage against magic-using enemies.

  • Counter-blast Inversion

    The Expansive Lady

    Grenade blast radius is expanded.

    Discreet Inquiry

    Grenade noise is reduced.

  • Dual-layered Galvani Weave

    Collector’s Carapace

    Reduces damage taken.

    Moth Dust Wrappings

    You are less visible in well-lit areas.

  • Folded Galvani Resin

    Silent Running

    Make less noise when running.

Narration

Corvo

Low Chaos

This is how the worst day of my life began. A masked man closing in on Dunwall Tower. Now it’s happening again; another Empress falls, another story ends. Last time it almost ruined the Empire. Will I do any better? Delilah outfoxed me, and I never saw it coming. But I was Corvo before I was the Royal Protector. Before I owned a sword, I fought with sticks and broken glass, whatever came to hand. I don’t know what grand scheme you’ve got underway, Delilah, but I’ll give all I’ve got to stop you.

High Chaos

This is how the worst day of my life began. A masked man closing in on Dunwall Tower, planning a murder. Daud and the Lord Regent killed Jessamine, but it broke them. Now it’s happening again; another Empress dies, another story ends. What will it do to me? Delilah won’t go without a fight. She outfoxed me, and I never saw it coming. But I was Corvo before I was the Royal Protector. Before I owned a sword, I fought with sticks and broken glass, whatever came to hand. I don’t know what grand scheme you’ve got underway, Delilah. But I’m coming to put you in your grave.

Emily

Low Chaos

I grew up with this broken skyline, the muted colors and the way the light falls. It’s Dunwall, but it’s not. Have I changed, or does everything just look different when you’re not wearing a crown? Whatever grand scheme you’ve got underway now, Delilah, you were smart when you stole this place from me. You knew who among my people to corrupt, and you took away my strongest ally, my father. But you didn’t know me. You only saw a sheltered princess. You never thought I’d fight back. You don’t know me, Delilah, but you will.

High Chaos

My life story changed when an assassin named Daud drove a sword through my mother’s chest. Now I’m coming home with the same purpose in mind. Is this what Daud felt, planning the approach, wondering how it would feel to kill an empress? Whatever grand scheme you’ve got underway now, Delilah, you were smart when you stole this place from me. You knew who among my people to corrupt, and you took away my strongest ally, my father. But you didn’t know me. You only saw a sheltered princess. You never thought I’d fight back. You don’t know me, Delilah, but you will.

Maps

Dunwall Tower

  1. Great Hall
  2. Royal Protector’s Chambers
  3. Elevator
  4. Security Room
  5. Overseer Chapel
  6. Stairs
  7. Throne Room

Tower District

  1. The Black Pony Pub
  2. Dunwall Courier
  3. City Watch Armory
  4. Tower Gate
  5. Boyle Industries Office

Loading screens

  • Dreadful Wale

    Meet with Meagan Foster and Anton Sokolov to discuss your return to Dunwall.

  • Death to the Empress

    You must confront Empress Delilah Copperspoon before she changes all the world with her will. Enter Dunwall Tower and find a way to reunite Delilah Copperspoon’s spirit with her body to make her mortal again. Only then can you eliminate her and take back the throne.

  • Death to the Empress

    You must confront Empress Delilah Copperspoon before she changes all the world with her will. Enter Dunwall Tower and find a way to reunite Delilah Copperspoon’s spirit with her body to make her mortal again. Only then can you eliminate her and take back the throne.

  • Death to the Empress

    You must confront Empress Delilah Copperspoon before she changes all the world with her will. Enter Dunwall Tower and find a way to reunite Delilah Copperspoon’s spirit with her body to make her mortal again. Only then can you eliminate her and take back the throne.

  • Epilogue
  • Mines

    These weapons can be attached to any surface, even flesh. Turn rats into living, moving traps.

  • Finding Bonecharms

    Use the Heart to locate bonecharms, which grant small benefits when equipped.

  • Escape!

    Combat is not the only option. Even when surrounded, you can almost always get away.

  • Counter-attacks

    A well-timed block puts your enemy off-balance, so you can deliver a lethal counter-attack.

  • Magnification

    The spyglass optics in your gear will allow you to zoom in on a target location.

  • Escaping Detection

    Escape is a valid option when you are detected. Sprint away, break line of sight, and hide in a safe place to evade enemies.

  • Supernatural Powers

    Equip the Heart to hunt for Runes, then spend them to acquire or upgrade powers.

  • Quick-slots

    From the Quick-access Wheel, you can assign weapons and/or powers to Quick-slots for rapid access.

  • Vaulting

    Sprint toward an enemy behind cover and vault into them to knock them off-balance.

  • Lore Books

    Books provide lore and background information about the Empire of the Isles.

  • Dark Vision

    This supernatural power allows you to observe enemies through walls while hidden behind cover.

  • Possession

    Survive difficult combat situations by possessing an enemy and “hiding” inside them as you make your escape.

  • Rats and Bodies

    Rats summoned with Devouring Swarm will devour corpses and (sometimes) sleeping enemies, leaving no trace.

  • Stopped Time

    If you stop time, you can attach a Sticky Grenade, Mine or Springrazor to an enemy. When time resumes, the device triggers.

  • Scarce Resources

    Cut off from your allies, you must explore and scavenge to replenish ammo, collect coins, and find elixirs.

  • Screen Brightness

    Brightness can be calibrated from the Options menu.

  • Throwing Bottles

    Throw empty bottles to distract enemies momentarily. Hit an unaware enemy in the head to knock them unconscious.

  • Heretical Artifacts

    Collecting Runes and Bonecharms is considered heresy by the Overseers.

  • Bloodbriars

    Bloodbriars are huge vines shaped from Void magic by witches, and can’t detect you if you move slowly.

  • Finishing Moves

    Attack an off-balance or downed enemy to deliver a lethal strike.

  • Head Shots

    Ranged attacks inflict more damage if you hit the enemy in the head, unless they’re wearing a helmet.

  • Clockwork Soldiers

    Clockwork Soldiers can see in front and back. Removing the head renders them unable to discern between friend or foe.

  • Rewiring Clockworks

    A Clockwork Soldier will fight for you if you use a Rewire Tool on the panel attached to its leg.

  • Improvisation

    Improvise your way out of tricky situations — distract enemies; experiment with powers; and explore for alternate paths.

  • Doppelgänger

    When badly wounded, summon your Doppelgänger and leave it behind to divert your enemies as you escape.

  • Greater Dark Vision

    This enhancement will enable you to see Clockwork Soldiers and security systems through walls.

  • Possession

    If you jump or fall from a great height, possess a person or animal on the way down to break your fall.

  • Dark Vision

    Upgrade Dark Vision to spot valuables through walls. This helps when you are short on resources.

  • Rewiring

    Using Rewire Tools, most security systems can be rewired, reversing their effects.

  • Sneaking & Listening

    Eavesdropping sometimes reveals useful info.

  • Howling Bolts

    The Howler gang uses customized pyrotechnic crossbow bolts to stun and intimidate enemies.

  • Bonecharms

    Read about each bonecharm you find in the Journal, and decide which bonecharms to equip and activate.

  • Drop Assassination

    Drop Assassinate an enemy by falling toward them and attacking just before you land.

  • Slide Attack

    Sprint toward enemies and slide into them to assassinate withSword, or knock them out withBlock/Choke (hold).

  • Witch Archetypes

    Coven witches develop different sets of powers. Learn to identify them by armor color, and use this knowledge in combat.

  • Bloodflies

    Bloodflies will prioritize laying eggs in a corpse over attacking a living person. Use this to your advantage to distract swarms.

  • Bloodflies

    Since bloodflies lay eggs in corpses, a higher body count leads to more infestations across Karnaca.

  • The Black Market

    Hidden across the cities of the Empire, black market shops sell useful illegal merchandise and gear, like weapon upgrades.

  • Higher Ground

    Ascend to the rooftops to avoid enemies and locate alternate pathways.

  • The Journal

    Check the Journal to review your current Objectives and Tasks, and to review the notes and clues you’ve collected.

  • Sprinting

    Sprint to elude enemies or build up speed for jumps.

  • The Abbey

    The Overseers from the Abbey are religious militants dedicated to fighting heresy and witchcraft.

  • Witches

    Witches from Delilah’s coven can walk among bloodflies without harm.

  • Domino

    Use Domino to link an enemy with a hapless civilian in order to take out the enemy.

  • Upgrading Powers

    Runes can be used to gain or upgrade supernatural powers.

  • Possession

    Possessing people allows you to bypass security devices like the Wall of Light, if your host is authorized to pass.

  • Shadow Walk

    Shadow Walk makes you silent and harder to see. But enemies will still perceive a moving shadow if you get close.

  • Vertical Exploration

    Agility allows you to jump higher and explore higher places. Combine Agility and Blink or Far Reach for extra distance.

  • Spending Coin

    At any of the black market shops scattered across Karnaca, you can spend money to buy or upgrade weapons and gear.

  • Rewiring

    Using Rewire Tools, you can turn a Wall of Light, Arc Pylon, or even Clockwork Soldiers to your advantage.

  • Making Noise

    If enemies hear suspicious sounds, they will come to investigate.

  • Moving Quietly

    Sprinting and running make your footsteps louder, alerting nearby enemies. Moving slower in Stealth Mode is completely silent.

  • Weak Doors

    Can’t find the key? Break down weak wooden doors with Wind Blast, grenades, or your pistol.

  • Grenades

    Hold a live grenade for longer to “cook” it, so it detonates closer to target.

  • Finding Runes

    Equip the Heart to find Runes and Bonecharms.

  • Avoiding Combat

    Use stealth and mobility to your advantage. Evade your enemies!

  • Falling Damage

    A successful Drop Assassination cushions you against falling damage and makes no sound.

  • Use the Environment

    Attack an enemy near the edge of a drop-off, railing, low wall, or breakable object to knock the enemy into it.

  • Clockworks & Chaos

    Destroyed Clockwork Soldiers don’t count toward the level of Chaos.

  • Magnification

    Zoom in on targets for better aim, especially with the crossbow.

  • Re-thinking Things

    There are multiple solutions to almost all obstacles or problems. If a situation is too difficult, approach it from a different angle.

  • Current Objectives

    Open the Journal to learn more about your current objectives.

  • Rat Tunnels

    Possessing rats, fish, and bloodflies will sometimes reveal alternative pathways.

  • Bloodbriars

    The supernatural vines summoned by Delilah’s coven will lash out at any nearby enemy, sometimes grabbing them.

  • The Cult of Delilah

    Delilah’s closest followers are women from across the Empire, who share some of her supernatural powers.

  • Bend Time

    When time is stopped, nobody can see or hear you, enabling you to sneak past enemies without alerting them.

  • Combining Powers

    Link your Doppelgänger to enemies with Domino, then attack your own Doppelgänger to affect them all.

  • Mobility Powers

    Blink (Corvo) and Far Reach (Emily) are useful for stealth, exploration, and evasion; not just combat.

  • Bend Time

    Projectiles stopped in mid-flight can be collected.

  • Powers & Sneaking

    For stealth, use Blink (Corvo) or Far Reach (Emily) to move from one cover position to another.

  • Hiding Bodies

    Pick up dead or unconscious bodies to carry them to a hiding place.

  • Stealth Mode

    To sneak, go into Stealth Mode and stay behind cover. Low light makes you harder to see only at a distance.

Diary

Corvo

A farewell.

Goodbye, Jessamine. We knew this time would come. But I lost more than just your spirit. I am less than I was. I can feel it. Did you take part of me with you when you fled the cage of your Heart? My friend. My lover and confidant. My Empress.

A different spirit is now trapped within the Heart. Delilah Copperspoon’s spirit. Jealous, angry, selfish. I have no use for this type of counsel.

Lethal

The Duke of Karnaca.

The Duke is dead. That look in his eyes, as he was dying. The very moment he knew that he had lost. That’s what I’ve been working toward this whole time. That expression. So close now to saving Emily. To finishing what Delilah Copperspoon and Duke Abele started when they stole the throne. It will all be over soon. One way or another.

Nonlethal

The Duke of Karnaca.

For weeks now all I’ve wanted is to the kill Duke Abele. But that’s not what I did. I think Jessamine would approve. The Duke’s political double is in charge now, and the real Luca Abele is under care for his illness at Addermire, raving about being the real Duke.

Now someone who was not born to the aristocracy will rule over Serkonos. An interesting idea. In time, the people will forget the selfish, cruel man who lorded over them for so long, and they’ll learn to trust the man they see as Duke Luca Abele. The mirror image on the outside, but wholly different within. One last task now. Hold on Emily, I’m so close.

Leaving Serkonos.

No one in Karnaca deserved to rule. So I left no one in charge. They’ll have to fight it out. It may take a few years, but someone will eventually emerge and rise to the top. They always do. And the people won’t care who it is. They’ll be tired of bloodshed by then. Or maybe they’ll manage without anyone ruling them from the Grand Palace. Who knows.

Leaving Serkonos.

I’m leaving Serkonos, but I’ve met many good, capable people. People who have been working on behalf of the nation, the best they could. With the original Luca Abele out of the way, I’m certain they’ll manage to restore order, and bring back the spirit of the place. I’d like to come back some day. Maybe stay for a while. This is where I was born. Is it where I belong, in the end? It’s warm here, and the food is good. I like the smell of salty air mixed with spices.

Leaving Serkonos.

I’ve thought a lot about this. As odd as it is to imagine, there is only one person fit to take on the responsibilities of the Grand Palace and rule Serkonos. And that person is me. “Duke Corvo Attano”. When Emily is restored in Dunwall, I’ll support her from the South, and the Empire will be stronger and more stable than ever before. In Karnaca, we’ll manage silver mining while keeping the miners safe. And I’ll finally be home again, after all these years.

Leaving Serkonos.

Leaving Serkonos again. Just like all those years ago. When I grow tired, I think I’d like to return. I wonder if the Howlers are going to take over. Helping Paolo was not a typical choice. But he took a street gang and turned them into something more. They understand the hardships here. And the people. I’m curious to see what they do with the place.

Leaving Serkonos.

I don’t really like the Overseers. All that talk about the Seven Strictures and burning heretics. But Liam Byrne seems different. I sense in him the desire to be a good leader. To serve the people and do what’s best for the nation. He’s probably taking the upper hand in Karnaca right now. I hope helping him was the right choice.

Back to Dunwall.

Dunwall. My other home. Full of memories, now tainted by someone else’s power fantasies.

I can’t wait to give Delilah her nasty spirit back and be done with it. I still don’t know how much of what she claims is falsehood.

It’s true that she has some of Jessamine’s traits. It hurts to admit that because I don’t want to see Jessamine in anyone, except Emily. And I see so much of Jessamine in our daughter. Not only physical resemblances. The sad frown when someone tells a mean joke. The sweet smirk to Wyman during the council meeting, when she thinks nobody’s watching. The sharpness in her eyes when she argues with natural philosophers twice her age.

I want to bring that light back into her eyes, undo Delilah’s darkness. How many times did Emily tell me she wasn’t a porcelain doll, when we were training? Always asking for more, smiling at the bruises and scratches. I want to watch her press the attack again, screaming at me in exhilaration. I want her to be alive again. My little girl.

Emily

A farewell.

I grieve for a second time. What was it like to walk with her Heart somewhere near, but never quite in the real world? It was her wisdom. Her insight. Her voice. Her love. Mother, now I’ve lost you twice.

I knew her spirit was trapped. I knew she needed to be set free. But how could I? Of course she found a way to help me. One last time. No, I will not cry. Not yet. Not until all my work is done.

Now the Heart contains a different spirit. A different voice. Delilah Copperspoon, spinner of lies, thief of thrones. Delilah the selfish, cunning and cruel.

Lethal

The Duke of Karnaca.

With the death of Duke Abele, I am nearing the completion of my quest. They say revenge is only for the foolish. That those who seek it end up destroying themselves. Yet, I feel a sense of accomplishment. I’m one step closer to reclaiming my throne. To saving my father. There’s really only one person standing in my way now.

Nonlethal

The Duke of Karnaca.

Not so long ago I would have gladly thrust a dagger into Duke Abele’s chest. But a more subtle opportunity presented itself, and I took it. The Duke still lives, but they dragged him away, thinking he was his own political double, gone mad. And the Duke’s actual double? I think he’ll be a much better Duke than the real one ever was. People will never know why their ruler suddenly gained wisdom, or took on a kinder tone. And maybe they’ll wonder why Empress Emily changed just as suddenly. I’m not the same person I was two months ago.

Now there’s only one more task, before I can rest. Corvo, my father, I am coming.

Leaving Serkonos.

No one left to rule Serkonos. I made sure of that. Of course the people will sort it out eventually. They always do. In a few years someone will emerge from the chaos and take over the Grand Palace. People tire of bloodshed after a while, and they’ll accept their new Duke or Duchess, whoever they are. Or maybe the people will burn the Grand Palace to the ground, then invent something new. I’m curious to see what they come up with.

Leaving Serkonos.

I don’t worry for Serkonos. I’ve met many good, capable people. People who have been working on behalf of the country as best they could. With the real Luca Abele out of the way, I’m certain they’ll manage to restore the rule of law, and with it some of the happiness they’ve lost. And I’ll help them the best I can as soon as I am back on the throne.

Leaving Serkonos.

I’ve thought a long time about who should rule Serkonos. But in the end, there is no one I trust more than my father, Corvo Attano. Some may raise an eyebrow at my choice, but I believe it’s what is best for the people. Corvo was born in Serkonos, and that’s where he’ll stay. He has sacrificed so much for the Empire, he deserves the position and the respect. My father, the Duke of Serkonos.

Leaving Serkonos.

Paolo will probably lead in Serkonos. I admit helping him was an unorthodox choice. But he has the trust of the people, and the Howlers are more than just a street gang. They have their own trade routes. Their own code of ethics. I’ll be curious to see if they can improve conditions here. I might even lend them my support when I’ve retaken my throne.

Leaving Serkonos.

Byrne is going to be important to the future in Serkonos. The Overseers have been claiming they can bring order to the nation, if given more power. Well, I just opened the gates of the Grand Palace for them. I’m curious to see what they do with it. How will the Vice Overseer change things. I just hope they’ll remember my idea of order might not be the same as theirs. I’m a heretic after all, whether they know it or not.

Back to Dunwall.

Dunwall. My home. Terrible things, no doubt, happened here since I left. Since I was forced to leave. Will the city be in ruins? The people terrified, hiding in their homes?

Am I trying to reassure myself, imagining the worst? What if I found the city in better shape than I left it? Delilah doing a better job than I did?

No, I don’t think it will be the case. I know Delilah. And I know myself better now. I feel guilty for all the things I could’ve done better before this all started. For being an Empress not many people thought was worth fighting for.

I don’t know what I’ll see. But whatever has happened to my city, I mustn’t let grief or anger cloud my thoughts. Because the destruction of Dunwall won’t be weighing heavily on Delilah’s mind.

She must know I’ll be coming for her. She’s watched from afar as one after another of her allies have been removed from my path. Does she feel vulnerable? Or was this her plan all along?

Chaos Level: High from 460 points, Very High from 1073

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