Combinations
Engine Room Combination: 165238387408572669774837873984
Engine Room Combination: 16...23...38...40...57...66...77...83...87...98...
Engine Room Combination: 165238387408572669774837873984
Engine Room Combination: 16...23...38...40...57...66...77...83...87...98...
With Lizzy Stride free, you have a captain to take you upriver. Unfortunately, Lizzy’s second in command, Edgar Wakefield, is running the old gang and won’t hand over the ship without a fight. Deal with the traitor Wakefield and help Lizzy get her ship in working order.
Edgar WakefieldSearch for the engine coil in the Textile Mill
Travel to the Textile Mill
Find the Geezer
Talk to the Geezer
Get the code to the engine room door lock
(Optional) Search the Textile Mill's main office for clues about the Engine Coil
Retrieve the engine coil
(Optional) Talk to the Geezer
Use the combination to enter the engine room
Return to the Riverfront
Install the engine coil on the Undine
Travel to the Drapers Ward Riverfront
Find Edgar Wakefield on the ship Undine
Eliminate Edgar Wakefield
Signal Lizzy using the ship's horn
Rendezvous with Lizzy Stride on the deck
Repel the Brigmore Witches
Order Lizzy to set sail
Activate the Undine's Engine from the Bridge
Search Trimble's Lab for clues to the antitoxin formula
Find out what Trimble's lab key opens
Get the antitoxin Formula
Find a Jar of Bull Rat Fetus in the storage room
Find Metallic Salts on the manufacturing floor
Acquire an Oxrush Flower in Drapers Ward
Use the Still and an Empty Vial to mix the antitoxin ingredients
Drink antitoxin
Return to the Geezer
Turn off the Geezer's Life Support Machine
Travel to the Drapers Ward Sewer
Find the Water Control Station
Turn On Water Flow to the Textile Mill
Find the Water Control Valve Wrench
Clear whatever is blocking the Water Machinery
Connect the Valve Wrench to the Valve
Return to Nurse Trimble
Find the gift left for you by Abigail Ames
Search the crate submerged near the Undine
Contact the Rothwild Laborer that now works for Mr. Hat
Retrieve the Hidden Rune in Drapers Ward
Assassinate the Hatter named Skinflint
Return to Jerome
Bring a groom to the wedding circle
Bring a bride to the wedding circle
Place the wedding band on the ceremonial tray
Find a Wedding Ring
Collect the wedding gift
Take the Drapers Ward Sewer Key from Nurse Trimble
Search the Drapers Ward Sewer for the missing Hatter mechanic
Search the Hatter mechanic's corpse for clues
Travel to the Hatter mechanic's apartment in the streets
Search the Hatter mechanic's apartment for the Engine Room combination
Lizzy Stride, leader of the Dead Eels gang, is captain of the ship Undine. Aid Lizzy and use the Undine to sail up the river to Brigmore Manor.
A combination is needed to reach the engine coil running the mill. Find the Geezer to see if he will make a deal to give it up.
Search Nurse Trimble's lab for the antitoxin formula.
The Hatter mechanic has not returned from trying to restore the water in the sewers. He knows the combination to the engine room.
The Hatter Mechanic's key opens the locker in his apartment, located in Drapers Ward Streets.
The mutineer Edgar Wakefield has drowned a gang member that was loyal to Lizzy, and sank him in the river near the Undine.
The Hatters have stolen the Engine Coil from the Dead Eel's ship the Undine. The ship is inoperable without it. It must be recovered before Lizzy can take you up the river to the Brigmore Manor.
A mysterious figure was seen scouting the Undine and her crew, but they teleported away before you could investigate further.
The dressmaker in Drapers Ward once crafted upscale clothing for Emily Kaldwin, heir to the throne.
The Dead Eels and the Hatters are engaged in a full scale gang war.
Granny Rags prepared a renewal of her vows to the Outsider. Complete the ritual to collect the wedding gift.
A former merchant from Drapers Ward's better days, Jerome now deals in black market and hard-to-find items from the safety of his apartment overlooking Millinery Canal.
The rare Oxrush flower is prized for its medicinal and alchemical properties.
The Hatters have a secret password they use to gain entry to the Textile Mill that serves as their base.
The Hatter known as Skinflint has never paid Jerome for the goods he took. Skinflint is a chain smoker charged with guarding the sewer door near the canal.
This large mutant strain of rat is known for its very strong resistance to poisons.
Engine coils regulate the timing of the engine pistons.
This material will give off oxygen when interacting with other compounds at specific temperature.
Oxrush variant is a flower found in the southern region of Pandyssia.
A specialized wrench used to open the pressure valves.
An antique wedding band of pure gold.
A chemical compound that facilitates short term confusion. The subject will be momentarily baffled, and then will return to his or her previous behavior.
Changes chemical composition of chokedust so it induces short term confusion. Victims will resume normal, unsuspecting activity after exposure to the dust.
A chemical process that enables explosive properties. You can use this to upgrade your bolts, enabling them to explode on contact.
Heavy bolt that explodes after a delay triggered upon impact.
Increases explosive bolt capacity by 3 (Total 8).
Damage from River Krust attacks and from substances derived of River Krusts is reduced.
Dunwall is changing fast. Six months ago Drapers Ward was where Dunwall's rich and well-born strolled and shopped and tried to be seen. The plague burned through it in days, today it's a battleground where two street gangs fight over the spoils. The Hatters, and Lizzy's gang, the Dead Eels. Lizzy Stride was the boss until Edgar Wakefield betrayed her and took her place, and her riverboat. It's the kind of thing that happens every day in Dunwall. I don't judge him, I've done worse myself. But I need that boat. Edgar Wakefield and I have business.
Drapers Ward is overrun with violent criminals. Use caution.
One of the Drapers Ward gangs has acquired lethal Sokolov technology.
Among Dunwall's aristocratic class, Drapers Ward was the center for high fashion in better days.
A black market merchant has set up shop in Drapers Ward.
The Boyle estate is said to be having a gala event, the kind that used to be common in Drapers Ward.
The canal in Drapers Ward was once flowing, but water has since been diverted away from the district.
The Dead Eels gang uses gaff hooks, formerly tools of the shipping trade, as vicious melee weapons.
The Pull power can be used to pull bodies even when they're being eaten by rats.
If you stop moving while Blinking, time will stop. This works in mid-air, allowing radical changes in direction.
The Arc Mine and Stun Mine can be picked back up after placement as long as they haven't been triggered by an enemy.
Sprinting and running make your footsteps louder. Sneaking is silent.
Climb to reach higher locations and bypass enemies.
Lizzy Stride is captain of the Undine, a cargo ship used by her gang for smuggling.
Most river traffic is restricted, but the Undine is allowed past corrupt harbor masters and River Patrol officers.
The primary source of Dunwall’s militarized technology - Anton Sokolov - has gone missing. Some suspect the masked assassin that has been terrorizing Dunwall.
The Dead Eels employ acid-filled missiles to maim and terrify their enemies.
The docks on the riverfront were built on the site of a ruined structure older than Dunwall.
The Dead Eels gang wields an aerosol weapon filled with an acidic substance harvested from River Krusts.
Summoned assassins not only fight by your side, but they can serve as handy distractions for enemies and rats.
Behind cover, you will not be detected while leaning out to observe.
To slide, enter stealth mode when sprinting.
People fear the sewers since most who enter are not heard from again.
No one is certain of what happened in the sewers to cause the water flow to stop.
Chokedust not only works against people, but it will also help clear out swarms of rats.
Equip the Void Gaze supernatural power to reveal the locations of Runes and Bone Charms around you.
Notes are stored in your journal.
Wooden planks can be broken by sword attacks.
Destroy any enemy in your path or adopt a stealthier approach.
Rats do not attack weepers due to their advanced state of plague infection.
The Textile Mill is controlled by Mortimer Hat, known as “The Geezer,” the leader of the Hatters gang.
It’s said that the Geezer is rigged to a device that will gas the entire Mill if he is killed.
The Textile Mill is normally powered by a water wheel, but after the canal ran dry they took the engine coil to keep their production going.
The Geezer has a personal nurse that takes care of his health needs.
The Pull power can be used to pull bodies even while they're being eaten by rats.
The Abbey of the Everyman is currently in a state of turmoil with the role of High Overseer recently made vacant.
Sometimes your crossbow bolts can be recovered from corpses.
Block and counter-attack while your enemy is off-balance.