Combinations
Quarry Entrance Code
The gate to the quarry entrance at Shindaerey Mines can be unlocked using the code ???.
The gate to the quarry entrance at Shindaerey Mines can be unlocked using the code ???.
The silvergraph plate you recovered from the Royal Conservatory points to a secret location, far away in the mountains near Shindaerey Peak. Once you're there, find an entrance to the Void and eliminate the Outsider.
The OutsiderThe Ritual Hold is located somewhere deep inside the Void. Find out how to get there from Shindaerey North Quarry.
Reach the Mines
Make your way towards the mines beyond Shindaerey North Quarry.
Reach the Void
Investigate the cultists' headquarters at Shindaerey Mines to find out how to reach the Void.

Look for the Eye
Discover where the Eye of the Dead God is located to reach the Void.

Approach the Eye
You've found the Eye of the Dead God. Approach and examine it.
Reach the Ritual Hold
Make your way to the Ritual Hold.
Kill the Outsider, or find a less harmful way of putting an end to his influence.

Kill the Outsider
Keep your promise to Daud and kill the black-eyed boy himself.
Find Another Way
Find a way to end the Outsider without resorting to murder.
Inspect Malchiodi's Lodgings
Investigate the cultist's lodgings for clues about the Ritual Hold.
Release the Outsider
Persuade a spirit in the Ritual Hold to read the Mark of the Outsider and return him to his mortal self.
The Eye of the Dead God can be found near the library. The cultists appear to have discovered a way to see the Void with it.
Malchiodi was killed by his fellow cultists for violating several commandments regarding the Ritual Hold. There may be some interesting clues in his lodgings.
According to Malchiodi's diary, the Outsider's Mark is actually his own name, written in a forgotten language. If spoken to the Outsider, it will set him free.
The rats at Shindaerey North Quarry have noticed certain cultists transforming from flesh and blood into unearthly stone beings.
You stumbled upon a swarm of rats, whose whispers alluded to a “huge eye” that acts as a window into the Void.

Key to the cultist Malchiodi's room.
There's a darkness at the center of all things. It'll change you if you think about it too much, but it's always there. It waits for you. When I was in hiding, I tried to forget everything that I was. Now I aim to keep my promise to a dead man, someone who meant the world to me. Sometimes I still hear Daud's voice echoing through the metal of this miserable knife. This is the strangest, most important thing I've been through, and that's saying a lot. There's a mining complex on Shindaerey Peak, somehow so obscure that most people don't believe it exists. That mad Cult lives there, protecting the one place that can bring me face to face with the Outsider himself. Years ago, I heard Daud talking about the Void. A fear that grips your throat, bends your spine. But I can't turn away now. What will we have left, if the Outsider's gone? His name might be lost to the Void. But tonight I'll find out if he can still bleed.

A Hole in the WorldThe silvergraph plate you recovered from the Royal Conservatory points to a secret location, far away in the mountains near Shindaerey Peak. Once you're there, find an entrance to the Void and eliminate the Outsider.
A Hole in the WorldThe silvergraph plate you recovered from the Royal Conservatory points to a secret location, far away in the mountains near Shindaerey Peak. Once you're there, find an entrance to the Void and eliminate the Outsider.
These little creatures' thoughts can sometimes provide useful clues about your surroundings and current mission.
Completing a Contract will earn you good coin, among other rewards. Check your Journal for more details.
The Voltaic Gun is a muffled weapon that can fire several types of ammunition.
When thrown, Hook Mines will catch enemies in their range and pull them towards the mine.
You can toggle the Hook Mine grab force to make it lethal or not.
You can watch tutorials as many times as you like. They are listed in the Tutorials section of the pause menu.
You can detach a target or object from the Hook Mine with a single strike.
Low-ranking members of the Cult of the Outsider. They are easily identified thanks to their distinctive tattoos.
Your powers consume Void Energy, a resource that replenishes over time.
You can use Displace through fences or windows if a marker is already deployed on the other side.
Using Semblance to impersonate a specific target will open up a whole new set of opportunities.
You can deploy a Displace marker during your exploration with Foresight.
Certain black bonecharms can add powerful effect to your supernatural abilities.
If you Displace on a living target, they will explode into pieces and you will be hurt.
Bonecharms are easy to detect when scouting the area with Foresight.
You can impersonate an unconscious target, but you can't impersonate the dead.
You can choke or assassinate enemies while impersonating someone else, but if you are seen, the illusion will be broken.
You can deploy a Displace marker in a strategic place, allowing you to retreat from a dangerous situation.
You can use Void Strike on the environment to make a noise that will attract enemies for investigation.
Void Strike projects the target in the direction of the strike. This can be used to throw them off an edge.
Highest-ranking members of the Cult of the Outsider. Long-term exposition to the Void has altered their appearance.
The Envisioned are resilient but prone to falling, at which point you can attack them using the Knife.
Charging a shot for too long will result in involuntary firing.
You can deceive humans with Semblance, but Wolfhounds aren't as easily fooled. They will recognize you by your scent.
The way to Shindaerey North Quarry
I’ll never know exactly what Sister Rosewyn saw in her visions, but something made her hesitate. Something made her hold on to that silvergraph long enough for me to save it from the fire. The archive that Cienfuegos stole shows me exactly where the Void touches our world. Where I can reach the Outsider.
I don’t know what else I’ll find there. All the whispers and legends say something terrible. Something you can’t forget. I won’t know what’s true until I reach it.
(What do you pack for a journey to the Void? I just left everything behind.)
Leaving Karnaca
Every day Karnaca gets smaller. That swarming, stinking city, now nothing but a few lights in the distance. But I can’t look back anymore. The Void is closer with every step.
It’s quiet out here. Sometimes all I can hear is my own breath, my own heartbeat. It reminds me of being on the open ocean. Feeling like you’re the only one left alive. Feeling like the world won’t care if you don’t come back.
Nothing but me and my thoughts.
My choice
Everything I’ve done led me to this place, to this moment. Killing the Duke’s brother when I was a kid. Betraying Daud. Helping Emily retake the throne. But even then, I never felt important. I was always just another desperate person trying to make sense of her life.
I watched my whole world being taken from me over and over. This time, I gave it all up on my own. I’m climbing the mountain. I don’t know what waits for me there. But the Outsider is watching, and he knows it was my choice to go.
To the summit
The Outsider hasn’t known anything but hatred for thousands of years. He was killed to fulfill a purpose. No one asked him what he wanted. The lights went out in his world, and his eyes adjusted to the dark.
I know what real loneliness is like. If it hadn’t been for Daud, I would have died from it. Now I’m walking into the Void to face the loneliest creature in the world. Maybe the Outsider knows I’m just chasing down someone who can give me a bit of purpose.
I have nothing left except promises to the dead.
When I reach him, I’ll see more clearly than ever.