Journal

The Surge

Delilah is a powerful witch who leads a coven that has moved into the ruins of Brigmore Manor. You've returned to your hidden base in the Flooded District to plan your next move.

  • Leonard Hume

Primary tasks

Repel the Overseer Attack

  • Eliminate Overseer Hume

  • Search Overseer Hume's body for information

  • Acquire the Assault Plans from the Overseer headquarters

  • Free 4 of your captured assassins

  • Free 3 more of your captured assassins

  • Free 2 more of your captured assassins

  • Free 1 more of your captured assassins

  • Eliminate all remaining Musical Overseers

  • Eliminate the 8 remaining Musical Overseers

  • Eliminate the 7 remaining Musical Overseers

  • Eliminate the 6 remaining Musical Overseers

  • Eliminate the 5 remaining Musical Overseers

  • Eliminate the 4 remaining Musical Overseers

  • Eliminate the 3 remaining Musical Overseers

  • Eliminate the last 2 Musical Overseers

  • Eliminate the last Overseer armed with a music box

  • A captured assassin has been incapacitated!

  • A captured assassin has been freed!

  • A musical overseer has been eliminated!

  • Meet with your assassins

Regroup

  • Order the counter attack

  • Regroup with your assassins

  • Review the Assault Plans

  • Defeat Billie Lurk

  • Decide Billie Lurk's fate

  • End Billie Lurk's life

Mission clues

Overseers are collecting confiscated artifacts at their temporary headquarters.

Overseers have taken the base by surprise, the assassins are scattered and some are captured. Free them to retake control of the area.

Overseer Hume is responsible for leading the attack. The assault plans he ignored are in the Overseer's temporary headquarters.

Mission Items

  • Overseer Assault Plan

    Drafted by the Office of the High Overseer, dedicated to finding and eradicating Daud's mercenary assassins and their hideout.

Narration

Daud

Jessamine Kaldwin's hands were all that was holding this city together. With her dead, the city was a fast disintegrating web of guardsmen, Overseers, nobles, weepers... Maybe this was the world the Outsider was trying to show me all along. For years I'd held together a shadowy band of ex-mercenaries, street kids, and refugees through discipline and a bit of black magic, on the fringes of a city that ate up innocence and weakness. Maybe today was the end of that small world. I thought of Jessamine Kaldwin's hands shuddering as she lost her grip on life. Whatever doom was coming, I deserved it. My people didn't.

The Outsider

High Chaos

You once told me Billie Lurk was your finest pupil. Fast and strong, with a sharp mind, it's no accident she was the only woman you ever trained. And she proved even more ruthless and deceptive than you thought. But she was no match for you. This is why, in a city of horrors, parents will scare their children with the legend of Daud, the Knife of Dunwall, who never chose sides, who preyed on the city's lords, who never swore fealty, who brought down Overseers, once even an Empress. I wonder what the final chapter will be. What happens to scary monsters, in the end?

Low Chaos: Killed Billie Lurk

When Billie Lurk was eight she wanted to be the captain of a ship. From the moment she met you all she wanted was to be a legendary assassin. She watched you, learned from you, and when she saw weakness she struck, just like you taught her. Only you were a little better. In the seconds before she died, she remembered the first time she met you, when you caught her breaking into the school and spared her life. When you made her an assassin it was the proudest moment of her life. She had no regrets. And you, Daud?

Low Chaos: Spared Billie Lurk

When Billie Lurk was eight she wanted to be the captain of a ship. From the moment she met you, all she wanted was to be a killer. She watched you. Learned from you. And then she saw you losing your grip, and decided to take your place. And now? She's limping to the outskirts of the city. She'll pay a smuggler to get past quarantine. She'll watch herself for signs of plague for a while. Gradually, the fear and grief that seep into your bones in Dunwall will dissipate, and she'll find a new name and a new use for her skills. Even if Dunwall burns to the ground, one corner of the Empire will still know your story. Daud, killer of an Empress. Daud, who spared his betrayer's life.

Maps

Overseer Assault Plan

  1. Commerce Building
  2. Greaves Oil Refinery
  3. Rudshore Gate

Loading screens

  • If you stop moving while Blinking, time will stop. This works in mid-air, allowing radical changes in direction.

  • Chokedust will stop enemies in their tracks. Use this as an opportunity to escape or turn the tables.

  • The metallic masks worn by the Overseers protect their heads from frontal ranged attacks.

  • The Overseers use ancient mathematics-based music to suppress magic.

  • Use Blink to assassinate by appearing next to a target and attacking while the target is surprised.

Books