
S&J Health Elixir
Restores vigor, increases blood flow, and heals the body.
Death of the Outsider

Restores vigor, increases blood flow, and heals the body.

Requires Electrical Burst
A static burst that stuns targets. A Charged Shot will incinerate targets.

Requires Incendiary Bolt
An incendiary bolt that immolates enemies.

Standard ammunition for the voltaic gun. Muffled, but not silent.

A metal shell, packed with a thick, explosive tar made from refined whale oil.

Requires Hyperbaric Grenade
Special grenade exploding in a circular non-lethal blast.

Requires Sticky Grenade
A light framework that sticks to all surfaces, and allows a grenade to anchor to a target.

Disables Walls of Lights and Alarms. Confuses Clockwork Soldiers. Fits standard Security Panels.

When triggered, this tightly-wound mechanism releases shrapnel. Can be locked onto most surfaces. Triggered by vibration.

Black Bonecharm

Corrupt Bonecharm

Black Bonecharm

Corrupt Bonecharm

A mine that can be thrown or placed anywhere and grabs your enemies.
Death of the Outsider

Restores vigor, increases blood flow, and heals the body.

Requires Electrical Burst
A static burst that stuns targets. A Charged Shot will incinerate targets.

Requires Incendiary Bolt
An incendiary bolt that immolates enemies.

Standard ammunition for the voltaic gun. Muffled, but not silent.

A metal shell, packed with a thick, explosive tar made from refined whale oil.

Requires Hyperbaric Grenade
Special grenade exploding in a circular non-lethal blast.

Requires Sticky Grenade
A light framework that sticks to all surfaces, and allows a grenade to anchor to a target.

Disables Walls of Lights and Alarms. Confuses Clockwork Soldiers. Fits standard Security Panels.

When triggered, this tightly-wound mechanism releases shrapnel. Can be locked onto most surfaces. Triggered by vibration.

Black Bonecharm

Corrupt Bonecharm

Corrupt Bonecharm

A sleep-inducing opiate from Cienfuegos Pharmacy.

A mine that can be thrown or placed anywhere and grabs your enemies.
Death of the Outsider

Restores vigor, increases blood flow, and heals the body.

Requires Electrical Burst
A static burst that stuns targets. A Charged Shot will incinerate targets.

Requires Incendiary Bolt
An incendiary bolt that immolates enemies.

Standard ammunition for the voltaic gun. Muffled, but not silent.

A metal shell, packed with a thick, explosive tar made from refined whale oil.

Requires Hyperbaric Grenade
Special grenade exploding in a circular non-lethal blast.

Requires Sticky Grenade
A light framework that sticks to all surfaces, and allows a grenade to anchor to a target.

Disables Walls of Lights and Alarms. Confuses Clockwork Soldiers. Fits standard Security Panels.

When triggered, this tightly-wound mechanism releases shrapnel. Can be locked onto most surfaces. Triggered by vibration.

Black Bonecharm

Corrupt Bonecharm

Black Bonecharm

A mine that can be thrown or placed anywhere and grabs your enemies.
